

Mistakes are possible, so if you see anything suspicious let me know.Īfter some comments I'll correct all errors and add more crafts (if someone will request them) and then post final version. I hope I'll be able to answer at least few questions here, so all this knowledge will be in one place.įor now there are few craft recipes explained but feel free to tell me what should I add.Īll suggestions and comments are appreciated. This is one of the very few ways to get increased blocking chance bonus outside of shields (though boost to dexterity, a much more common mod, is functionally similar).I have seen many topics (on various forums) with questions about best possible mods, and best levels for crafting lld items. For what it's worth, this is the ONLY way to get percentage resistance to magic in the game.

Nice for a character who don't need big Defense or resistances on Armor, though the damage reductions are so small in v1.09 that it's pretty lame now. Read the Crafting Basics before you decide to craft any items. Use the exceptional or elite if you want higher defense or damage. All recipes work with the normal, exceptional, or elite version of the item type.All recipes will generate with the preset modifiers, and from one to five random prefixes and suffixes.Be careful though, because you can create items that have level requirements above the level cap of 99. Random modifiers: The maximum item level of affixes for random mods is determined by the Character level of the character executing the recipe, combined with the level of the modifiers present on the item. The affixes are re-rolled completely, however there are advantages to using weapons with higher level modifiers. Ingredients: The modifiers on the item you use in the recipe have no effect on the crafted item you create. Safety Items are a type of Crafted Item that focuses on Defense and Resistances.
